The Wisdom of Bob

Since I’ve had a couple of people ask me about this…

Bob. Bobobobobob. Who is Bob?

When I got thrown into writing the Judge Anderson novella, a couple of years ago, my knowledge of the 2000AD universe was kinda rusty. I was never allowed to read it, as a kid (I got ‘Whizzer and Chips’ as a little’un and ‘Bunty’ as I got older), so I used to borrow the graphic novels from friends.

Being thrown back into it at almost fifty conjured a lot of mental imagery – particularly from our old roleplaying days – but little in the way of a remembered lexicon. And, with very little time to write, it was a pain in the arse to stop every bloody five minutes and look up something else – the big stuff was obvious, but it was the little things. Does she wear socks? What does she use as a toothbrush? How does she start her bike?

And then, going from that to the VAST mythology of WarHammer 40k… well, that was kinda daunting.

So, I started calling things bob. When I needed a noun that I didn’t know yet, and didn’t want to interrupt my flow to keep looking things up, it was bob. Augusta spent a lot of Bloodied Rose pulling out the bob and aiming at the bob and running along the bob. In Wreck and Ruin, there was at least one bob that sneaked past the final read-though and got picked up by the editor. And in the current WIP (working title ‘Bastion’ after the Keep in Diablo III), there are still bobs all over the shop.

I do keep an Excel spreadsheet of WH40k terms – a writers’ guide, such as it is – which gets longer with every book both read and written. But even then, there’s a galactic bloody fucktonne of terminology to remember, and to get right. 

Hence – bob. Bob is everywhere. Trust in the Bob. Believe in the Bob. 

Bob is your friend, and he will be there for you, even in the dark times. 

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